A downloadable game for Windows

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CONTROLS

  • W and S to move forward and back
  • Left and Right Arrows to turn
  • R to restart game
  • Escape to close window

RUNNING PROPERLY

The game window may not open at the correct size on all machines. To fix this issue, you need to manually set the console dimensions under Properties and/or Defaults to 120 x 40.

By right-clicking your console window title, select Properties and set Screen Buffer Size under Layout to Width 120 x Height 40. I'd also recommend setting the Font to Size 16 Consolas if it isn't already.

To ensure it works properly, set those same settings under Defaults (also available when you right-click the console window title), and run the program again!

You may also want to run it as an Administrator... I'm so sorry for the hassle, but unfortunately this can never be the most accessible game.

ABOUT

Corridor is a simple experimental 3D raycasted FPS in the command console made in roughly two hours in C++

It's still very basic, and needs a lot of additional work. The system is begging for a simple procedurally generated roguelike treatment, based on how rooms are handled in 2D ASCII arrays. There needs to be enemies, shooting, inventory, strafing, and bigger, robust, hopefully procgen maps. I also think a simple lock-and-key system would work well. Honestly the additional work isn't that much, with enemies being the most daunting but still pretty straightforward. Sounds are also pretty daunting and may never be added. Otherwise it just needs a lot of game feel improvements. I'd actually like to make turning less granular and snap to angles for easier traversal.

Unfortunately the game can never be made to run in-browser or really anything but Windows without basically remaking it from scratch anyway. It's pretty land-locked to the Windows command line console, but I'm happy with it.

StatusPrototype
PlatformsWindows
Rating
Rated 4.0 out of 5 stars
(2 total ratings)
AuthorGunnar Clovis
GenreShooter, Survival
Made withSublime Text
Tags3D, ascii, FPS, Procedural Generation, raycasting, Retro, Roguelike, Roguelite

Download

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Click download now to get access to the following files:

Corridor.exe 16 kB

Comments

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I hear "Javid". ;)

(1 edit)

It said could not download because a virus is in this file

(1 edit)

You can try allowing it in Windows Security/Defender I guess
It's possibly false positive (in case the program is really safe)

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That's really impressive and interesting ! Congrats for making that in only 2 hours :)

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Thanks!

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I was able to get this game to play the game.  I had to Run as Administrator to get it to work.

This is an interesting project.  What a great idea.

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Thank you. I just wanted to do a little C++ programming to break from my streak of highly pre-made engines.

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What's the buffer/screen size needed to render the view properly?

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Whoops! That's supposed to be handled automatically but I guess not on all machines... Sorry!

You can fix it manually by right-clicking your console window, selecting Properties and setting Screen Buffer Size under Layout to Width 120 x Height 40. I'd also recommend setting the Font to Size 16 Consolas if it isn't already.

To ensure it works properly, set those same settings under Defaults (also available when you right-click the console window title), and run the program again!

I'm so sorry for the inconvenience... Thank you for trying to play!

(+1)

This is so cool! Can't believe it's made in 2 hrs. I wanna do something like this too.

Thank you!